Other settings

These settings do not appear in settings dialog, nor can they be changed in x64dbg GUI elsewhere, but can be modified by editing the INI configuration file.

Engine

AnimateInterval

If set to a value of milliseconds, animation will proceed every specified milliseconds.

Update: This setting has been added into settings dialog, and previous lower limit of 20ms has been removed.

MaxSkipExceptionCount

If set (default is 10000), during a run that ignores first-chance exceptions(example, erun), it will only ignore that specified number of first-chance exceptions. After that the debuggee will pause when one more first-chance exception happens. If set to 0 first-chance exceptions will always be ignored during such runs.

Gui

NonprintReplaceCharacter

If set to a Unicode value, dump view will use this character to represent nonprintable characters, instead of the default ”.”

NullReplaceCharacter

If set to a Unicode value, dump view will use this character to represent null characters, instead of the default ”.”

Misc

AnimateIgnoreError

Set to 1 to ignore errors while animating, so animation will continue when an error in the animated command occurs.

NoSeasons

Set to 1 to disable easter eggs and Christmas icons.